Rube Goldberg device is a deliberately over-engineered machine that performs a very simple task in a very complex fashion. For this project, you will be using Flash to design and animate a Rube Goldberg device involving 5 or more transformations. [youtube_sc url=”http://www.youtube.com/watch?v=qybUFnY7Y8w”] Task 1: Design Sketch (Homework)
- Look at different designs on Google Images and RubeGoldberg.com.
- Select a simple task (i.e. purpose):
- waking up a person in the morning
- opening or closing a door
- turning on the light
- flipping over a pan-fried egg
- feeding the dog
- scratching your back
- Be creative and think of a sequence of complex actions that fulfills the purpose (i.e. process). The sequence must have at least 5 transformations or steps by the time the device completes its simple task. Refer to the rubric below.
- Sketch and label your final Rube Goldberg device by hand. Note: the sketch must be original but the idea can be adapted from pre-existing ones.
Criteria | 4: Exceeding Expectations | 3: Fully Meeting Expectations | 2: Minimally Meeting Expectations | 1: Not within Expectations |
Design / Sketch | Simple task is achieved with more than five steps; and steps are well labeled. | Simple task is achieved with only five steps; and steps are well labeled. | Simple task is achieved with only five steps; or steps are poorly labeled. | Simple task is achieved with four or fewer steps; or steps are not labeled. |
Introduction | Introduction exists. Purpose is clear. | Introduction exists. Purpose is clear. | Introduction does not exist. | |
Visual Quality of Graphics and Details | Good graphics and well detailed. | Average graphics and fairly detailed. | Poor graphics or poorly detailed. | Poor graphics and poorly detailed. |
Overall Quality of Animation | Animation is beyond basic and has other effects (e.g. sounds). | Animation is beyond basic (e.g. gravity) but has no other effects. | Animation is basic (i.e. classic tween). | Animation is crude or illogical. |